With the exception of the "Contra Bobo" level, each level is single player only. Abobo has a rage meter that increases when he hits enemies and decreases when he is hit when the meter is completely filled, the player can press 'A' and 'S' together to perform a special attack that destroys or greatly damages all enemies on the screen. Each game makes use of the directional keys to control the movement of the character, while the 'A' and 'S' keys perform functions related to the particular sub-game, such as punching and kicking respectively. The game itself is split into different sub-games that follow one another, each an homage to a particular game: " Double Drabobo", " Super Mabobo", " Urban Chabobo", " Zeld Abobo", " Balloon Abobo", " Pro Wrabobo", " Mega Mabobo/Megabobo", " Contrabobo", and " Punch Abobo". The player's objective in Abobo's Big Adventure is to proceed through different levels of the game using the character Abobo from Double Dragon. Written by founder Roger Barr, programmed by Nick Pasto (AKA: PestoForce), with art and animation by PoxPower, Abobo's Big Adventure was released in January 2012 to positive critical reception. Inspired by various video games released for the Nintendo Entertainment System, the game features Abobo, a boss character from the Double Dragon franchise, traveling through the worlds of several different games to save his son. Abobo's Big Adventure is a freeware parody flash game.
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